# DomMatrix class

Inheritance
  - Object
  - DomMatrixReadOnly
  - DomMatrix
Annotations
  - @Native("DOMMatrix")

## Constructors

DomMatrix([Object init ])
  factory

## Properties

a ↔ num
  read / write, override-getter
b ↔ num
  read / write, override-getter
c ↔ num
  read / write, override-getter
d ↔ num
  read / write, override-getter
e ↔ num
  read / write, override-getter
f ↔ num
  read / write, override-getter
m11 ↔ num
  read / write, override-getter
m12 ↔ num
  read / write, override-getter
m13 ↔ num
  read / write, override-getter
m14 ↔ num
  read / write, override-getter
m21 ↔ num
  read / write, override-getter
m22 ↔ num
  read / write, override-getter
m23 ↔ num
  read / write, override-getter
m24 ↔ num
  read / write, override-getter
m31 ↔ num
  read / write, override-getter
m32 ↔ num
  read / write, override-getter
m33 ↔ num
  read / write, override-getter
m34 ↔ num
  read / write, override-getter
m41 ↔ num
  read / write, override-getter
m42 ↔ num
  read / write, override-getter
m43 ↔ num
  read / write, override-getter
m44 ↔ num
  read / write, override-getter
hashCode → int
  The hash code for this object. [...]
  read-only, inherited
is2D → bool
  read-only, inherited
isIdentity → bool
  read-only, inherited
runtimeType → Type
  A representation of the runtime type of the object.
  read-only, inherited

## Methods

invertSelf() → DomMatrix
multiplySelf([Map other ]) → DomMatrix
preMultiplySelf([Map other ]) → DomMatrix
rotateAxisAngleSelf([num x, num y, num z, num angle ]) → DomMatrix
rotateFromVectorSelf([num x, num y ]) → DomMatrix
rotateSelf([num rotX, num rotY, num rotZ ]) → DomMatrix
scale3dSelf([num scale, num originX, num originY, num originZ ]) → DomMatrix
scaleSelf([num scaleX, num scaleY, num scaleZ, num originX, num originY, num originZ ]) → DomMatrix
setMatrixValue(String transformList) → DomMatrix
skewXSelf([num sx ]) → DomMatrix
skewYSelf([num sy ]) → DomMatrix
translateSelf([num tx, num ty, num tz ]) → DomMatrix
flipX() → DomMatrix
  inherited
flipY() → DomMatrix
  inherited
inverse() → DomMatrix
  inherited
multiply([Map other ]) → DomMatrix
  inherited
noSuchMethod(Invocation invocation) → dynamic
  Invoked when a non-existent method or property is accessed. [...]
  inherited
rotate([num rotX, num rotY, num rotZ ]) → DomMatrix
  inherited
rotateAxisAngle([num x, num y, num z, num angle ]) → DomMatrix
  inherited
rotateFromVector([num x, num y ]) → DomMatrix
  inherited
scale([num scaleX, num scaleY, num scaleZ, num originX, num originY, num originZ ]) → DomMatrix
  inherited
scale3d([num scale, num originX, num originY, num originZ ]) → DomMatrix
  inherited
skewX([num sx ]) → DomMatrix
  inherited
skewY([num sy ]) → DomMatrix
  inherited
toFloat32Array() → Float32List
  inherited
toFloat64Array() → Float64List
  inherited
toString() → String
  Returns a string representation of this object.
  inherited
transformPoint([Map point ]) → DomPoint
  inherited
translate([num tx, num ty, num tz ]) → DomMatrix
  inherited

## Operators

operator ==(dynamic other) → bool
  The equality operator. [...]
  inherited

## Static Methods

fromFloat32Array(Float32List array32) → DomMatrix
  override
fromFloat64Array(Float64List array64) → DomMatrix
  override
fromMatrix([Map other ]) → DomMatrix
  override