# AudioWorkletNode constructor

AudioWorkletNode(BaseAudioContext context, String name, [ Map options ])

## Implementation

    factory AudioWorkletNode(BaseAudioContext context, String name,
        [Map options]) {
      if (options != null) {
        var options_1 = convertDartToNative_Dictionary(options);
        return AudioWorkletNode._create_1(context, name, options_1);
      }
      return AudioWorkletNode._create_2(context, name);
    }