# Link class

Link objects are references to filesystem links.

Implements
  - FileSystemEntity

## Constructors

Link(String path)
  Creates a Link object.
  factory
Link.fromRawPath(Uint8List rawPath)
  factory
Link.fromUri(Uri uri)
  Creates a Link object. [...]
  factory

## Properties

absolute → Link
  Returns a Link instance whose path is the absolute path to this. [...]
  read-only
hashCode → int
  The hash code for this object. [...]
  read-only, inherited
isAbsolute → bool
  Returns a bool indicating whether this object's path is absolute. [...]
  read-only, inherited
parent → Directory
  The directory containing this.
  read-only, inherited
path → String
  read-only, inherited
runtimeType → Type
  A representation of the runtime type of the object.
  read-only, inherited
uri → Uri
  Returns a Uri representing the file system entity's location. [...]
  read-only, inherited

## Methods

create(String target, { bool recursive: false }) → Future<Link>
  Creates a symbolic link. Returns a `Future<Link>` that completes with the link when it has been created. If the link exists, the future will complete with an error. [...]
createSync(String target, { bool recursive: false }) → void
  Synchronously create the link. Calling createSync on an existing link will throw an exception. [...]
rename(String newPath) → Future<Link>
  Renames this link. Returns a `Future<Link>` that completes with a Link instance for the renamed link. [...]
renameSync(String newPath) → Link
  Synchronously renames this link. Returns a Link instance for the renamed link. [...]
resolveSymbolicLinks() → Future<String>
  Resolves the path of a file system object relative to the current working directory. [...]
resolveSymbolicLinksSync() → String
  Resolves the path of a file system object relative to the current working directory. [...]
target() → Future<String>
  Gets the target of the link. Returns a future that completes with the path to the target. [...]
targetSync() → String
  Synchronously gets the target of the link. Returns the path to the target. [...]
update(String target) → Future<Link>
  Updates the link. Returns a `Future<Link>` that completes with the link when it has been updated. Calling update on a non-existing link will complete its returned future with an exception. [...]
updateSync(String target) → void
  Synchronously updates the link. Calling updateSync on a non-existing link will throw an exception. [...]
delete({bool recursive: false }) → Future<FileSystemEntity>
  Deletes this FileSystemEntity. [...]
  inherited
deleteSync({bool recursive: false }) → void
  Synchronously deletes this FileSystemEntity. [...]
  inherited
exists() → Future<bool>
  Checks whether the file system entity with this path exists. Returns a `Future<bool>` that completes with the result. [...]
  inherited
existsSync() → bool
  Synchronously checks whether the file system entity with this path exists. [...]
  inherited
noSuchMethod(Invocation invocation) → dynamic
  Invoked when a non-existent method or property is accessed. [...]
  inherited
stat() → Future<FileStat>
  Calls the operating system's stat() function on the path of this FileSystemEntity. [...]
  inherited
statSync() → FileStat
  Synchronously calls the operating system's stat() function on the path of this FileSystemEntity. [...]
  inherited
toString() → String
  Returns a string representation of this object.
  inherited
watch({int events: FileSystemEvent.all, bool recursive: false }) → Stream<FileSystemEvent>
  Start watching the FileSystemEntity for changes. [...]
  inherited

## Operators

operator ==(dynamic other) → bool
  The equality operator. [...]
  inherited