ICommand class
An interface for Commands, which are part of the Command design pattern. Each command wraps a method or function and allows to call them in uniform and safe manner.
See Command See IExecutable See ICommandInterceptor See InterceptedCommand
- Inheritance
- Object
- IExecutable
- ICommand
- Implementers
Constructors
- ICommand()
Properties
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
getName(
) → String - Gets the command name. [...]
-
validate(
Parameters args) → List< ValidationResult> - Validates command arguments before execution using defined schema. [...]
-
execute(
String correlationId, Parameters args) → Future -
Executes component with arguments and receives execution result. [...]
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toString(
) → String -
Returns a string representation of this object.
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited