ICommand class

An interface for Commands, which are part of the Command design pattern. Each command wraps a method or function and allows to call them in uniform and safe manner.

See Command See IExecutable See ICommandInterceptor See InterceptedCommand

Inheritance
Implementers

Constructors

ICommand()

Properties

hashCode → int
The hash code for this object. [...]
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

getName() → String
Gets the command name. [...]
validate(Parameters args) → List<ValidationResult>
Validates command arguments before execution using defined schema. [...]
execute(String correlationId, Parameters args) → Future
Executes component with arguments and receives execution result. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator. [...]
inherited