TextureInput class
class TextureInput { final String name; final Box frame; final bool rotated; final bool trimmed; final Box sourceColorRect; final Size sourceSize; final ImageElement image; TextureInput(this.name, this.frame, this.rotated, this.trimmed, this.sourceColorRect, this.sourceSize, this.image); factory TextureInput.fromHash(String keyName, Map<String, Dynamic> map, ImageElement image) { final frame = _parseRect(map['frame']); final sourceColorRect = _parseRect(map['spriteSourceSize']); final sourceSize = _parseCoordinate(map['sourceSize']); return new TextureInput(keyName, frame, map['rotated'], map['trimmed'], sourceColorRect, sourceSize, image); } String toString() => this.name; static Box _parseRect(Map<String, Dynamic> input) { var coord = new Coordinate(input['x'], input['y']); var size = new Size(input['w'], input['h']); return new Box.fromCoordSize(coord, size); } static Size _parseCoordinate(Map<String, Dynamic> input) { return new Size(input['w'], input['h']); } }
Constructors
new TextureInput(String name, Box frame, bool rotated, bool trimmed, Box sourceColorRect, Size sourceSize, ImageElement image) #
TextureInput(this.name, this.frame, this.rotated, this.trimmed, this.sourceColorRect, this.sourceSize, this.image);
factory TextureInput.fromHash(String keyName, Map<String, Dynamic> map, ImageElement image) #
factory TextureInput.fromHash(String keyName, Map<String, Dynamic> map, ImageElement image) { final frame = _parseRect(map['frame']); final sourceColorRect = _parseRect(map['spriteSourceSize']); final sourceSize = _parseCoordinate(map['sourceSize']); return new TextureInput(keyName, frame, map['rotated'], map['trimmed'], sourceColorRect, sourceSize, image); }
Properties
final ImageElement image #
final ImageElement image;
final String name #
final String name;
final bool rotated #
final bool rotated;
final Type runtimeType #
A representation of the runtime type of the object.
external Type get runtimeType;
final bool trimmed #
final bool trimmed;
Operators
bool operator ==(other) #
The equality operator.
The default behavior for all Object
s is to return true if and
only if this
and
other are the same object.
If a subclass overrides the equality operator it should override
the hashCode
method as well to maintain consistency.
bool operator ==(other) => identical(this, other);
Methods
int hashCode() #
Get a hash code for this object.
All objects have hash codes. Hash codes are guaranteed to be the
same for objects that are equal when compared using the equality
operator ==
. Other than that there are no guarantees about
the hash codes. They will not be consistent between runs and
there are no distribution guarantees.
If a subclass overrides hashCode
it should override the
equality operator as well to maintain consistency.
external int hashCode();
noSuchMethod(String name, List args) #
noSuchMethod
is invoked when users invoke a non-existant method
on an object. The name of the method and the arguments of the
invocation are passed to noSuchMethod
. If noSuchMethod
returns a value, that value becomes the result of the original
invocation.
The default behavior of noSuchMethod
is to throw a
noSuchMethodError
.
external Dynamic noSuchMethod(String name, List args);
const Object() #
Creates a new Object
instance.
Object
instances have no meaningful state, and are only useful
through their identity. An Object
instance is equal to itself
only.
const Object();
new TextureInput(String name, Box frame, bool rotated, bool trimmed, Box sourceColorRect, Size sourceSize, ImageElement image) #
TextureInput(this.name, this.frame, this.rotated, this.trimmed, this.sourceColorRect, this.sourceSize, this.image);
factory TextureInput.fromHash(String keyName, Map<String, Dynamic> map, ImageElement image) #
factory TextureInput.fromHash(String keyName, Map<String, Dynamic> map, ImageElement image) { final frame = _parseRect(map['frame']); final sourceColorRect = _parseRect(map['spriteSourceSize']); final sourceSize = _parseCoordinate(map['sourceSize']); return new TextureInput(keyName, frame, map['rotated'], map['trimmed'], sourceColorRect, sourceSize, image); }
String toString() #
Returns a string representation of this object.
String toString() => this.name;