TextureAnimationRequest class
Constructors
new TextureAnimationRequest(String _texturePrefix, int _frameCount, Coordinate _offset, [int delay = 0, int startFrame = 0, String initialFrame = null, Coordinate initialFrameOffset = null]) #
TextureAnimationRequest(this._texturePrefix, this._frameCount, this._offset, {int delay: 0, int startFrame: 0, String initialFrame: null, Coordinate initialFrameOffset: null}) : this._delay = delay, this._initialFrame = initialFrame, this._initialFrameOffset = initialFrameOffset { assert(_delay >= 0); assert(_texturePrefix != null); assert(_frameCount > 0); assert(_offset.isValid); }
Methods
bool operator ==(other) #
The equality operator.
The default behavior for all Object
s is to return true if and
only if this
and
other are the same object.
If a subclass overrides the equality operator it should override
the hashCode
method as well to maintain consistency.
bool operator ==(other) => identical(this, other);
bool get done() #
bool get done => _done;
bool get fresh() #
bool get fresh => _frame == null;
int hashCode() #
Get a hash code for this object.
All objects have hash codes. Hash codes are guaranteed to be the
same for objects that are equal when compared using the equality
operator ==
. Other than that there are no guarantees about
the hash codes. They will not be consistent between runs and
there are no distribution guarantees.
If a subclass overrides hashCode
it should override the
equality operator as well to maintain consistency.
external int hashCode();
noSuchMethod(String name, List args) #
noSuchMethod
is invoked when users invoke a non-existant method
on an object. The name of the method and the arguments of the
invocation are passed to noSuchMethod
. If noSuchMethod
returns a value, that value becomes the result of the original
invocation.
The default behavior of noSuchMethod
is to throw a
noSuchMethodError
.
external Dynamic noSuchMethod(String name, List args);
Type get runtimeType() #
A representation of the runtime type of the object.
external Type get runtimeType;
String toString() #
Returns a string representation of this object.
external String toString();
void update() #
void update() { if(_frame == null) { _frame = -_delay; } else if(_frame < (_frameCount - 1)){ _frame++; assert(_frame < _frameCount); } else { _done = true; } if(_frame == 0 && !_done) { _startEventHandle.fireEvent(EventArgs.empty); } }